Crests are slotted before entry and modify the whole run. They are the deliberate risk dial: pay in, and the run answers with a guaranteed drop and a harder roll beneath it.
V
The Void Climb
Fixed difficulty, no crest, infinite scaling. Zero gear from trash. Everything the run is worth compiles into one Loot Chest. Push as deep as the clock allows.
R
Raid Dossier
Three encounters, each with its phases and its party wipe mechanic. Complete the wipe mechanic or the party dies. Reaching the end is the whole test.
G
Legendary Gems
Crushed into Gem Power, then fed back in. The two-step roll and the upgrade tables are exactly as specified, incomplete cells marked and never invented.
M
Player Auction House
Recorded from the dossier. A market, not a shelf. Nothing on it is authored by us. The real-money and trade questions are marked unresolved and are not decided here.